#include #include #include #include "../clua/lua.h" #include "../clua/lauxlib.h" #include "../clua/lualib.h" #undef lua_newuserdata LUA_API void *lua_newuserdata (lua_State *L, size_t size); #ifndef GoInterface typedef struct { void *t; void *v; } GoInterface; #endif #ifndef GoUintptr typedef unsigned int* GoUintptr; #endif #define GOLUA_DEFAULT_MSGHANDLER "golua_default_msghandler" /* function to setup metatables, etc */ void clua_initstate(lua_State* L); void clua_hide_pcall(lua_State *L); unsigned int clua_togofunction(lua_State* L, int index); unsigned int clua_togostruct(lua_State *L, int index); void clua_pushcallback(lua_State* L); void clua_pushgofunction(lua_State* L, unsigned int fid); void clua_pushgostruct(lua_State *L, unsigned int fid); void clua_setgostate(lua_State* L, size_t gostateindex); int dump_chunk (lua_State *L); int load_chunk(lua_State *L, const char *b, int size, const char* chunk_name); size_t clua_getgostate(lua_State* L); GoInterface clua_atpanic(lua_State* L, unsigned int panicf_id); int clua_callluacfunc(lua_State* L, lua_CFunction f); lua_State* clua_newstate(void* goallocf); void clua_setallocf(lua_State* L, void* goallocf); void clua_openbase(lua_State* L); void clua_openio(lua_State* L); void clua_openmath(lua_State* L); void clua_openpackage(lua_State* L); void clua_openstring(lua_State* L); void clua_opentable(lua_State* L); void clua_openos(lua_State* L); void clua_sethook(lua_State* L, int n); int clua_isgofunction(lua_State *L, int n); int clua_isgostruct(lua_State *L, int n);